POV-Ray : Newsgroups : povray.unofficial.patches : ANNOUNCE: StereoPOV 0.2 : Re: ANNOUNCE: StereoPOV 0.2 Server Time
4 Nov 2024 16:00:44 EST (-0500)
  Re: ANNOUNCE: StereoPOV 0.2  
From: JWV
Date: 18 May 2003 03:40:25
Message: <3ec738e9@news.povray.org>
I think I like it, but i'm not sure yet because i could not view the images,
so:

Where can i find a pair of red/blue glasses?

I tried to make them, but i could not even look trough them |-(.


JWV
"Ichthyostega" <Ich### [at] webde> wrote in message
news:web.3e6330636be794dfd4066d4e0@news.povray.org...
> Christoph Hormann wrote:
> >
> >Ichthyostega wrote:
> >>
> >> finally, after a long delay caused by much work to be done for other
> >> projects, I am now ready to announce the next release of my patch
> >
> >First of all please read the cross-posting guidelines in p.a.f-a-q.
> At the moment, I can only use the web interface, because I am
> behind a firewall (and have no internet at home at the moment).
> I found no possibility to set the folluwup-to header. My apologies!
>
>
> >
> >Looks interesting, the lack of vista buffer will lead to a significant
> >slowdown in a lot of scenes though.
>
> Problem is, I use a feature often refered to as "natural stereoscopic
> window". For this, the direction-vector is no longer perpendicular to
> the up and right vector. (converving optical axes)
> Do you see any chances to get vista buffer working in spite of this?
>
> For the non-standard cameras, esp. panoramic and "spherical", which
> are rather important for me, I can't use vista buffer anyway.
>
>
> >
> >> [...]
> >> And I couldn't resist to trace Christoph Hormann's
> >> BALCONY.pov in 3D.
> >
> >You can do so but *please* render it with correct aspect ratio then!
>
> Did I? If so - sorry!
> I'll recheck this, when I am at home and make a new render.
>
> Btw: I recently took stereo slides from the computer monitor.
> Your scene looks quite impressive when viewed 3D on a 2m slide
> projection screen!
>
>
> Hermann
>
>


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